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Title

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Gameplay Engineer

Description

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We are looking for a talented Gameplay Engineer to join our dynamic game development team. As a Gameplay Engineer, you will be responsible for designing, developing, and maintaining the core gameplay systems that define the player experience. You will collaborate closely with designers, artists, and other engineers to create engaging and innovative gameplay features that bring our games to life. Your expertise in programming, problem-solving, and game mechanics will be essential in delivering high-quality, interactive experiences for players. In this role, you will work with modern game engines such as Unity or Unreal Engine, utilizing your knowledge of C++, C#, or similar languages to implement and optimize gameplay systems. You will be expected to write clean, maintainable, and efficient code, while also participating in code reviews and providing constructive feedback to your peers. Your ability to quickly prototype new ideas and iterate based on feedback will be crucial in shaping the final product. As a Gameplay Engineer, you will also be responsible for debugging and resolving technical issues, ensuring that gameplay systems are robust and performant. You will work closely with QA teams to identify and fix bugs, as well as optimize code for various platforms and hardware configurations. Your strong communication skills will enable you to effectively collaborate with multidisciplinary teams, translating design concepts into functional gameplay elements. We value creativity, passion, and a willingness to learn. If you are excited about pushing the boundaries of interactive entertainment and have a strong foundation in software engineering, we encourage you to apply. Join us in creating memorable gaming experiences that captivate players around the world.

Responsibilities

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  • Design and implement core gameplay systems and mechanics
  • Collaborate with designers, artists, and other engineers to create engaging features
  • Write clean, maintainable, and efficient code
  • Prototype and iterate on new gameplay ideas
  • Debug and resolve technical issues in gameplay systems
  • Optimize code for performance across multiple platforms
  • Participate in code reviews and provide feedback
  • Work with QA teams to identify and fix bugs
  • Document technical designs and processes
  • Stay up-to-date with industry trends and best practices

Requirements

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  • Bachelor’s degree in Computer Science or related field, or equivalent experience
  • Proficiency in C++, C#, or similar programming languages
  • Experience with game engines such as Unity or Unreal Engine
  • Strong understanding of game mechanics and player experience
  • Excellent problem-solving and debugging skills
  • Ability to work collaboratively in a team environment
  • Strong communication and interpersonal skills
  • Experience with version control systems (e.g., Git, Perforce)
  • Passion for games and interactive entertainment
  • Ability to quickly prototype and iterate on gameplay features

Potential interview questions

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  • What game engines have you worked with previously?
  • Can you describe a gameplay system you have implemented?
  • How do you approach debugging complex gameplay issues?
  • What programming languages are you most comfortable with?
  • How do you collaborate with designers and artists?
  • Describe a time you optimized code for performance.
  • What is your process for prototyping new gameplay features?
  • How do you stay updated with industry trends?
  • Have you worked on multiplayer or networked gameplay systems?
  • What motivates you to work in game development?